Made the “Special Kind of Medicine” achivement harder to acquire due to the change above, requiring 5 teammates to heal at the same time instead of 3.The Heal Grenade now explodes on teammate impact, similar to a grenade launcher pipe impact on enemies.Added a HUD notification for buildings for when they’re disabled by the EMP.Slightly nerfed the max possible detonation base damage for dispensers (220 damage -> 200 damage).Gave the EMP the ability to disarm detonatable pipebombs.Extended the Sentry Gun’s frag grenade explosion resistance to all hand grenade explosions, and slightly lowered the grenade resistance values:.Building gibs now give primary and secondary ammo.All of Engineer’s buildings’ construction speed is 50% faster when being hit with a Wrench, to mirror Live TF2.Increased redeploying construction speed by 50% for Teleporters and Dispensers, to mirror Live TF2.Slightly buffed Heavy’s grenade jumping capabilities.Tightened the Minigun’s spread with a variation of 0.08 degrees, from a variation of 0.1 degrees.Reduced the Minigun’s rev up and rev down time by 25%.Decreased the flame rocket radius to 150 H/U (from 198 H/U).
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